In this work, which sucks, you play as someone who wakes up in their underwear in tufty's guest bedroom. It's not at all obvious what you're expected to do, and I couldn't solve it either, but I think you're supposed to find your clothes, some alcohol, and the spirit of SpeedIF.
Possibly this work can't be completed? I honestly don't know.
This solution is by David Welbourn, and is based on Release 1 of the work.
NOTE 1: I could never get into the Master Bedroom or the Office, but disassembling tools suggests that the most interesting parts of the work are in there, but both doors are locked, and I don't think there are any keys. I think other events somehow trigger them open. Maybe the goat can open those doors for you?
NOTE 2: At some point the lights dim, and it's no longer possible to see in the Work Room without the torch. Other rooms' descriptions are also altered for darkened conditions.
Partial Walkthrough
NOTE: Although you're often told you're thirsty, hungry, cold, etc., it all seems to be background noise. You can apparently go about for virtual days without drinking, eating, warm clothes, etc. I never found anything to eat, anyway, and oddly, there's no kitchen.
Guest Bedroom
> about. x me. i. x underwear.
> x rug. x window. x snow. x mountains.
> x closet. open closet. look in closet. x hair.
> x bed. x sheets. take sheets.
> x door. x hinges. x glass.
> x backpack. open it. x torch.
> x nightstand. x lamp. x watch.
> open door. s.
First Floor Corridor
> x coins. take coins.
> w. open master door.(locked)
> s. open office door.(locked)
> e.
Upstairs Landing
> x carpet. x skylight. x door. x stairs.
> open door. e.
Bathroom
> x booth. x toilet. x washbasin. x cupboard. x window.
> s.
Sauna
> x benches. n. w. d.
Downstairs Landing
> n.
Darkness
> s. e.
Toilet
> x hydraulics. x toilet. x basin. x drain.
> x wires —or— x bulb.
> x machine.
> w. s.
The Foyer
> x table. x rack. e.
The Lounge
> x bottle. x brandy. x cabinet. look in cabinet.
> x rum. x gin. x whiskey. x vodka. x tequila.
> x couch. x chair. x table. x fireplace. x bar.
> x drapes.
> w. s.
The Entrance Hall
When does the front door open?
> close front door.
======BREAKS IN THE NARRATIVE=================
Work Room
When does the work room lose light?
> x walls. x red light.(An oven?)
The Foyer
In Front Of The House
> close door. x roof. w.
Dark Forest
> x valley. take snow. x leaves.
> n.
The Shed
> x junk. n.
Dark Corridor
> n.
The Cave
> x goat.(It wanders south.)
> look. x boxes. n.
The Cave (2)
> x wall. x boxes.
> x oblong box. look in it. x humunculus. take it.
The Lounge
> open cabinet. take vodka. open it. drink vodka.
Extras
Characters
A goat is in the cave, but will start wandering everywhere it can after you get next to it.
Mentioned:
Someone named tufty who owns the house you're in.
Inventory
some underwear. You're wearing it. You can remove it if you want to.
some sheets. They are on the bed in the guest bedroom. You can wear them.
a back pack. It's in the guest bedroom. You can wear and open it. It contains the torch.
a torch. It's inside the back pack. It contains the battery. Turn it on for light in dark locations.
a battery. It's inside the torch.
a long grey hair. It's in the closet of the guest bedroom. Smell it; it's a goat hair.
CAUTION: Having the hair can interfere with any attempt to follow goat.
a digital watch. It's on the nightstand in the guest bedroom. Wear it. Examine it to find out what time it is. Dawn is at 6:00; sunset is at 17:20.
some coins. They're in a few rooms: the first floor corridor.
CAUTION: There doesn't seem to be a way to disambiguate between held coins and scattered coins when both are present; the pluralness of the word "coins" somehow makes the game think you're referring to both sets of coins, and won't let you refer to more than one object.
[number] ball(s) of snow. When outside, you can take some snow. Balls of snow will melt soon afterwards; all your snow will melt simultaneously.
a humunculus. It's in the oblong box in the north cave.
a bottle of rum. It's in the drinks cabinet in the lounge.
a bottle of gin. It's in the drinks cabinet in the lounge.
a bottle of whiskey. It's in the drinks cabinet in the lounge.
a bottle of tequila. It's in the drinks cabinet in the lounge.
a bottle of vodka. It's in the drinks cabinet in the lounge. Open it; there's vodka inside which you can drink.
a bottle of brandy. It's on the bar in the lounge. It's empty.
an ashtray. It's on the bar in the lounge. You can open and close it.
two chairs. You can take both chairs in the lounge.
some milk. Get it by milking the goat while carrying the empty bottle of brandy; the milk goes in the bottle.
TODO
Is it possible to follow the goat? Yes.
Where are the coloured lines?
The goal of the game is to free the Spirit; it is somehwere.
Which window(s) open/close?
Guest bedroom and lounge windows, at least.
Closing one door will reveal a black sack. Which door?
It's possible to get into the Office and Master Bedroom, but how?
Try to take/open the lounge's ashtray.
Icicles on the shed?
Where is your clothing? It is somewhere.
Scratch?
Make [something]?
Wait until [???]
Dig [???]
Sacrificing the goat in accordance to the cabal's rituals will free the Spirit.
Try opening and drinking all the bottles. Maybe that'll help?