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Key & Compass presents:
A1RL0CK
by Marco Innocenti

A1RL0CK is a Z-machine interactive fiction game written with Inform 6 and is © 2023 by Marco Innocenti. It was an entry in PunyJam #3 where it took 2nd place.

Alarms are blaring, lights are flashing, and the airlock won't open. A voice on the speaker tells you to calm down, the situation is stable, and you're two kilometers below the ocean surface. The voice cuts off abruptly. You're a child named Chloe, wearing skintight overalls. It's hard to think.

This solution is by David Welbourn, and is based on Release 3 of the game.

SPOILERS AHEAD. Reading a walkthrough prematurely can sometimes diminish one's enjoyment of an interactive fiction game. Please make an honest effort to play the game before reading this walkthrough.


Map of Station Oceanus Prime

Airlock NorthBridge EmptyCloset Caved In MiddleBridge MiddleLevelInfirmary ImplausibleObservatory FoodCourt ScreeningRoom Kitchen Duct SouthernComplex A RoomLike NoOther IntensiveWard Machinery AsepticCorridor Quarantine Section101 Waste-basket TerraceRestaurant,North Side TerraceRestaurant,West Side TerraceRestaurant,East Side TerraceRestaurant,South Side Under-water Rubble d u d u d u d

Walkthrough

Airlock

> listen. calm down. x door. x frame.

> x me. x overalls.

> s.

North Bridge

> x numbers. x dumbwaiter. x closet.

> e.

Empty Closet

Nothing here.

> w. s.

Middle Bridge

> x rock. x splinters. (You take one.)

> x mirror.

> w.

Caved In

> x structure. x water. look in water. (Something's moving.)

> x door. s.

Middle Level Infirmary

> x furniture. x glass. x cocoon.

> x cushions. x laces. x sensors.

> x cabinet. open drawer. kick drawer. (+5)

> look. x stapler. take it.

> n. w.

Implausible Observatory

> x ocean. listen. x tables. x archway.

> e.

Food Court

> x railing. x tables. x aquarium.

> x drain. open drain. (+5)

> d.

Duct

> x valve. x disc. take disc.

> put disc on valve. (No, but you learn the disc is magnetic.)

> push disc up.

> u. s.

Kitchen

The voice wants you to get to the infirmary on the floor above.

> x stove. x meat. take it.

> x furniture. x doors. open doors. (+5)

> look. x can. take it. x tin object. take it.

> n.

Food Court

> take disc.

Return to the dumbwaiter:

> w. n. e. n.

North Bridge

> put can in dumbwaiter. (You also drop the heavy disc.)

> e.

Empty Closet

> shoot dumbwaiter. (+20, using the stapler. The dumbwaiter is now straightened.)

> w.

North Bridge

> x dumbwaiter.

> take disc. put it in dumbwaiter. (+10)

> s. w.

Caved In

Good luck trying to guess that this is the way to doctor the meat.

> put tin in meat. (+5)

> put meat in water. (+15. The creature is gone.)

> d.

Underwater

> x door. look in window.

> e.

Rubble

The disc is now magnetically attached to the door, which I guess is only reason the door opened for you.

> x numbers. x shaft. x ladder.

> u.

Terrace Restaurant, South Side

> x railing. x court. x tables.

> w. n.

Terrace Restaurant, North Side

> x corpse. (+5)

> x badge. ("WILSON KENNAN"; "Section 101 Manager")

> take badge.

> x table. x folder. take it.

> x railing. d.

Food Court

> w. s.

Screening Room

You hear a chant or melody nearby.

> n.

Implausible Observatory

> x whales. listen to whales. sing. dance.

> s.

Screening Room

> x terminals. x screens.

> x door. look in window.

> put badge in slot. (+10. The door opens.)

> x screens. (Now shows the solar system, with Station Oceanus Prime orbiting Saturn.)

> s.

Southern Complex

The door behind you shuts. You can't return that way.

> x door. x tiles.

> e.

A Room Like No Other

> x glass. x table. (+5)

> x papers.

> x recorder. take it. turn it on. yes

> x chair. x laces. x lamp.

> w. s.

Machinery

> x machines. x machine. x engravings.

> x arm. x object. take diamond. (+5)

> n. e.

A Room Like No Other

> cut glass with diamond. (+10)

> x figure. (It's Nurse Nelly.)

> touch her. (You hear her voice.)

> g. (You hear yourself tell Nelly about hearing the whales.)

> g. (You see yourself in the tub.)

> g. (You meet Nelly for the first time.)

> g. (+5. You caused the cylinder to explode. You killed Nelly.)

> e.

Intensive Ward

> x beds. x figure. ("Hoffmann")

> touch him. (nothing)

> x equipment.

> s.

Aseptic Corridor

> x door. x plaque. ("QUARANTINE")

> put badge in slot. e. (+10)

Quarantine

> x bodies. x codes.

> w. s.

Section 101

> x valve. x screen.

> read log. g. g. g. g. g. g. (+20)

You learn your history, and the valve is now open.

> s.

Wastebasket

> x wreckage. search it. x glass.

Dr. Celyne enters from a hidden door.

> x Celyne. talk to her. (She says you have value.)

> g. (She says you're a child.)

> g. (She gives credit to Nelly. Whales approach.)

> g. (She pulls out something. The whales wait.)

> shoot Celyne. (+50, with the stapler)

*** You have won ***


Extras

Characters

Found dead:

Mentioned:


Credits

This is the response to CREDITS:

The game was tested by the one and only Andrew Schultz (what would I do without him?), Gianluca Girelli and Garry Francis. Rovarsson was also pretty helpful in finding missing verbs and interactions. It uses the PunyInform libraries by Johan Berntsson and Fredrik Ramsberg, and of course Inform6 by Graham Nelson (and a lot of other people). The C64 version has been compiled with Ozmoo by Johan Berntsson and Fredrik Ramsberg. All the other thirty-something versions are courtesy of Stefan Vogt and his incredible Puddle BuildTools.

Check more games by the author at andromedalegacy.com.


Endings


Inventory

Items are listed in the order acquired.


Score

This is the response to SCORE:

You have so far scored your-score out of a possible 185, in several turns.

Points are awarded as follows:


Thank You to my Patreon supporters

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