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Last Updated
| Tech Title |
Author(s) |
Announcement |
Status |
Link |
|
July 1, 2016 |
FyreVM-Web |
Jesse McGrew, Thilo Planz, David Cornelson |
FyreVM-Web is a TypeScript implementation of the Glulx Specification that uses Channel IO instead of Glk. |
Beta |
FyreVM-Web GitHub Page |
|
June 23, 2016 |
Quixe |
Andrew Plotkin |
Quixe is a pure-Javascript interpreter for the Glulx IF virtual machine. It can play any Glulx game file (.ulx or .gblorb) in a web browser. It does not require a server component; it runs entirely in the browser. |
Stable v2.1.5 |
Quixe Home Page |
|
March 11, 2016 |
Glulx Specification |
Andrew Plotkin |
Glulx is a portable VM, like the Z-machine. Unlike the Z-machine, it uses 32-bit data and addresses, so it can handle game files up to four gigabytes long. Also unlike the Z-machine, it has native support for Glk I/O, so game files can use any capability Glk provides. However, like the Z-machine -- again -- you can write games in the Inform language and compile them to Glulx game files. |
Stable v3.1.2 |
Glulx Home Page |